New Bonus Situation


It’s been a little while.

Feathers is not the game I set out to write. I’m incredibly proud of it, and I think where we landed is better than where I started, but this little game was a pretty wildly different pitch originally. It was about being fallen and broken and lost. It was about suddenly losing everything that made sense before. It was about Heaven no longer being your place, and having to make the same lonely decisions as everyone else.

The Silent Heavens wasn’t the first bit of mechanics I wrote for this game, but it was there on the first day. I’m incredibly proud of it, but ultimately I felt like the game had turned away from its focus, from such a depressing outlook on things. Feathers wound up a game less about loss and more about what we find and build to replace it. This saw playtesting maybe once, before the Sanctuary Roost and Handmade Deities took its spot.

But if you take this to the table, or even just read it? I’d love to hear.

Files

BONUS SITUATION: The Silent Heavens.pdf 61 kB
Jun 10, 2019

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